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Post by szymek48 on Jun 22, 2016 21:15:05 GMT -5
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Post by wwtbamfangamer on Jun 23, 2016 4:18:26 GMT -5
Amazing! Just how did you do that! I was thinking of using the old Millionaire set for Sims 3 but I'm not sure how...
Could you help me out here?
Many Thanks!
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Post by szymek48 on Jun 23, 2016 6:37:57 GMT -5
I followed a guide I found on simswiki.info The easiest part is designing the studio itself. Then you have to export your SketchUp project to .dae file which you can open in Blender. Then it gets harder because you need to use some extra tools. Follow these guides. It takes time but result is fantastic. You need to remember that you need to split different-coloured objects in Blender. For instance gate and floor panel have blue texture and after porting they will be one group which you have to export to separate file. In the end you will end up with few objects. Each represents other texture. It's easier because you don't have to make texture maps etc.
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