osswmi
Fan Games Pass Holder
I.T. Nerd / Storm Chaser / Train Watcher
Posts: 133
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Post by osswmi on Dec 13, 2018 16:27:14 GMT -5
Would anyone happen to know what software/tools are used by the makers of games such as Millionaire / Weakest Link / 1 vs 100 etc... that create their animated game and commercial intro / outro videos? Millionaire: Intro ExampleWeakest Link: Intro ExampleI'm wondering, if the price is right (no pun intended), if the software / tools might be worth buying or if I should just stick with static graphics in my HTML5 projects? Thanks.
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boogyman10o1
Fan Games Pass Holder
Millionaire fan since 2000
Posts: 334
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Post by boogyman10o1 on Dec 14, 2018 1:11:21 GMT -5
The cheapest option is to try and recreate it in After Effects. If you want to do actual 3D objects, either Maya or Lightwave are considered the best animation programs out there. Autodesk's programs are quite pricey though. I attempted to recreate The Weakest Link intro in the past with raytracing and it looks decent in my opinion. www.youtube.com/watch?v=0vDtQAXbMM0
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osswmi
Fan Games Pass Holder
I.T. Nerd / Storm Chaser / Train Watcher
Posts: 133
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Post by osswmi on Dec 14, 2018 8:15:34 GMT -5
I've used Auto Desk before but that was over 14 years ago in high school. I will look into this list you gave me though and see what stands out.
Thanks.
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osswmi
Fan Games Pass Holder
I.T. Nerd / Storm Chaser / Train Watcher
Posts: 133
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Post by osswmi on Dec 21, 2018 13:44:17 GMT -5
After some more research I might look into using ThreeJS to some things as I would like a truly HTML5 based platform and not a mix of technologies.
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osswmi
Fan Games Pass Holder
I.T. Nerd / Storm Chaser / Train Watcher
Posts: 133
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Post by osswmi on Dec 21, 2018 14:47:32 GMT -5
After some more research I might look into using ThreeJS to some things as I would like a truly HTML5 based platform and not a mix of technologies. Additionally here is a snippet of the controller with the video feed present : WK Video TestI may release it in its current format to the Fan Games section soon then figure the WebGL 3D stuff later.
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Post by gameshowfan1995 on Dec 21, 2018 22:18:17 GMT -5
Whoa! The infinite images on your monitor look trippy!
But in all seriousness, I can't wait to try this out. I have the board game version of WL, and using the questions from that, in conjunction with the controller, might make this something I'd wanna host for a trivia night or something.
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osswmi
Fan Games Pass Holder
I.T. Nerd / Storm Chaser / Train Watcher
Posts: 133
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Post by osswmi on Dec 27, 2018 16:53:07 GMT -5
I took some time at work today, since things in the office are slow (since it is only a two day work week with the holidays) and did some playing around with the ThreeJS API and WebGL. Below is an throw away image test creating the three rings. It is by no means perfect and i'll end up re-creating them but it does look promising. Ring Test Image
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osswmi
Fan Games Pass Holder
I.T. Nerd / Storm Chaser / Train Watcher
Posts: 133
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Post by osswmi on Dec 31, 2018 10:29:54 GMT -5
I'd have to say the ThreeJS testing is coming along pretty awesome. Was able to re-creating a basic intro of the Weakest Link. I might even be able to replicate this functionality in to WWTBAM content. The possibilities.... See video test: here
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